


Now, I’ve been able to truly experience Moss in its prime with Moss and Moss: Book II on the PS VR2. While I didn’t play Moss completely, primarily due to constant motion sickness with the original PSVR headset, I wanted to love the game like I played it thoroughly. Polyarc, an indie developer, did just this with Moss. Theseus was more like a rough tech demo/VR experience but left me itching for someone to take these mechanics and elevate it into a full-fledged game.

I bring this review up, because I played this before I tried Moss, and really enjoyed this new top-side camera where you have a true bird’s eye view and control what I feel is like a playset with little figurines. There was a game with a similar concept I reviewed on PS VR called Theseus which you can check out here. It’s interesting that I’ve not played my original PlayStation VR in over a year, if not longer, but when I think about my time with it, Moss is the number one experience I will never forget.
